/* client.c -- a stream socket client demo */ #include #include #include #include #include #include #include #include #include #define PORT 3490 // porta de ligação #define MAXDATASIZE 100 // num. max de bytes no buffer int main(int argc, char *argv[]) { int sockfd, numbytes; char buf[MAXDATASIZE]; struct hostent *he; struct sockaddr_in cl_addr, server_addr; // info do endereço de ligação if (argc != 2) { fprintf(stderr,"usar: client hostname\n"); exit(1); } if ((he=gethostbyname(argv[1])) == NULL) { // host info perror("gethostbyname"); exit(1); } if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) { perror("socket"); exit(1); } cl_addr.sin_family = AF_INET; // network byte order cl_addr.sin_port = htons(PORT); // short cl_addr.sin_addr = *((struct in_addr *)he->h_addr); memset(&(cl_addr.sin_zero), '\0', 8); // resto da estrutura a zero server_addr = cl_addr; if (connect(sockfd, (struct sockaddr *)&server_addr, sizeof(struct sockaddr)) == -1) { perror("connect"); exit(1); } if ((numbytes=recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) { perror("recv"); exit(1); } buf[numbytes] = '\0'; printf("Recebeu: %s",buf); close(sockfd); return 0; }