Uses of Class
rea.components.Place
Packages that use Place
Package
Description
Components of a gameplay, the set of feature of a game.
Actual gameplay classes for a couple of game examples.
The types directly related to playing a game.
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Uses of Place in rea.components
Fields in rea.components declared as PlaceModifier and TypeFieldDescription(package private) Place
GameMap.startPlace
The start place of the game map.Fields in rea.components with type parameters of type PlaceMethods in rea.components that return PlaceModifier and TypeMethodDescriptionPlace.addGameComponent
(Positionable positionable, Position position) Character.getPlace()
Get the place where the character is currently in.Passage.getPlace()
The place to which this passage leads.GameMap.getStartPlace()
Get the start place of the game map.Character.moveBack()
Move back to the previous place, if possible.Methods in rea.components with parameters of type PlaceModifier and TypeMethodDescriptionvoid
Move to the given place.void
GameMap.setStartPlace
(Place startPlace) Set the start place of the game map.void
Do a visit to a place in the composite structureConstructors in rea.components with parameters of type Place -
Uses of Place in rea.gameplay.games
Methods in rea.gameplay.games that return types with arguments of type PlaceMethods in rea.gameplay.games with parameters of type Place -
Uses of Place in rea.gaming
Methods in rea.gaming with parameters of type PlaceModifier and TypeMethodDescription(package private) void
GameEventSource.multicastMessageUpdate
(Place place, Character character, String message) Multicasts players in the given place with a message.(package private) void
GameEventSource.multicastSceneUpdate
(Place place) Multicast players in the given scene with the current state of that scene.