Uses of Class
rea.components.Positionable
Packages that use Positionable
Package
Description
Components of a gameplay, the set of feature of a game.
Types related to events.
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Uses of Positionable in rea.components
Subclasses of Positionable in rea.componentsModifier and TypeClassDescriptionclass
A character in the game.class
An item in the game, such as a key, a sword, a potion, etc.class
A way to a place.Fields in rea.components with type parameters of type PositionableModifier and TypeFieldDescription(package private) Map
<Positionable, Map<Item, Positionable>> GameMap.changes
Changes that may be performed on positionable objects in the game.(package private) Map
<Positionable, Map<Item, Positionable>> GameMap.changes
Changes that may be performed on positionable objects in the game.(package private) List
<Positionable> Place.positionables
The positionable components in this place.Methods in rea.components that return PositionableModifier and TypeMethodDescriptionGameMap.getChange
(Positionable modifiable, Item tool) Get the change that may be performed on a positionable object in the game.Methods in rea.components that return types with arguments of type PositionableModifier and TypeMethodDescriptionPlace.getPositionables()
Get the list of game positionable components in this place.Methods in rea.components with parameters of type PositionableModifier and TypeMethodDescriptionPlace.addGameComponent
(Positionable positionable, Position position) void
GameMap.defineChange
(Positionable modifiable, Item tool, Positionable modified) Define a change that may be performed on a positionable object in the game.GameMap.getChange
(Positionable modifiable, Item tool) Get the change that may be performed on a positionable object in the game.boolean
Place.removeGameComponent
(Positionable positionable) -
Uses of Positionable in rea.events
Methods in rea.events that return types with arguments of type PositionableModifier and TypeMethodDescriptionSceneUpdateEvent.getPositionables()
Positionables in this sceneConstructor parameters in rea.events with type arguments of type PositionableModifierConstructorDescriptionSceneUpdateEvent
(Visual background, List<Positionable> positionables) Create a scene update event with a background and a set of positionables