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M

makeGameMap() - Method in interface rea.gameplay.Gameplay
Produce a map for a game instance.
makeGameMap() - Method in class rea.gameplay.games.EasterEggRace
 
makeGameMap() - Method in class rea.gameplay.games.TreasureHunt
 
Manager - Class in rea
A pool of game instances.
messageUpdate - Variable in class rea.gaming.GameEventSource
The listeners registered to receive message update events.
MessageUpdateEvent - Class in rea.events
An event that delivers a message to a player.
MessageUpdateEvent(String) - Constructor for class rea.events.MessageUpdateEvent
Create a message update event with a message.
MessageUpdateEvent(Character, String) - Constructor for class rea.events.MessageUpdateEvent
Create a message update event with a message and a speaker.
move(Place) - Method in class rea.components.Character
Move to the given place.
MOVE - Enum constant in enum class rea.gaming.Action
Move to another position in the same place, or to a different place.
moveBack() - Method in class rea.components.Character
Move back to the previous place, if possible.
moveTo(Position) - Method in class rea.components.Positionable
Move point to a new location.
multicast(Set<Character>, T) - Method in class rea.events.EventMulticast
Multicast an event to listeners assigned by giben characters.
multicastMessageUpdate(Place, Character, String) - Method in class rea.gaming.GameEventSource
Multicasts players in the given place with a message.
multicastSceneUpdate(Place) - Method in class rea.gaming.GameEventSource
Multicast players in the given scene with the current state of that scene.
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