Index
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M
- makeGameMap() - Method in interface rea.gameplay.Gameplay
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Produce a map for a game instance.
- makeGameMap() - Method in class rea.gameplay.games.EasterEggRace
- makeGameMap() - Method in class rea.gameplay.games.TreasureHunt
- Manager - Class in rea
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A pool of game instances.
- messageUpdate - Variable in class rea.gaming.GameEventSource
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The listeners registered to receive message update events.
- MessageUpdateEvent - Class in rea.events
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An event that delivers a message to a player.
- MessageUpdateEvent(String) - Constructor for class rea.events.MessageUpdateEvent
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Create a message update event with a message.
- MessageUpdateEvent(Character, String) - Constructor for class rea.events.MessageUpdateEvent
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Create a message update event with a message and a speaker.
- move(Place) - Method in class rea.components.Character
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Move to the given place.
- MOVE - Enum constant in enum class rea.gaming.Action
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Move to another position in the same place, or to a different place.
- moveBack() - Method in class rea.components.Character
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Move back to the previous place, if possible.
- moveTo(Position) - Method in class rea.components.Positionable
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Move point to a new location.
- multicast(Set<Character>, T) - Method in class rea.events.EventMulticast
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Multicast an event to listeners assigned by giben characters.
- multicastMessageUpdate(Place, Character, String) - Method in class rea.gaming.GameEventSource
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Multicasts players in the given place with a message.
- multicastSceneUpdate(Place) - Method in class rea.gaming.GameEventSource
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Multicast players in the given scene with the current state of that scene.
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