Index
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R
- rea - package rea
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The main package of REA.
- rea.components - package rea.components
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Components of a gameplay, the set of feature of a game.
- rea.events - package rea.events
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Types related to events.
- rea.gameplay - package rea.gameplay
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The features of a particular kind of game.
- rea.gameplay.games - package rea.gameplay.games
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Actual gameplay classes for a couple of game examples.
- rea.gaming - package rea.gaming
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The types directly related to playing a game.
- ReaException - Exception Class in rea
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An exception in the game.
- ReaException() - Constructor for exception class rea.ReaException
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Create a new ReaException with no message.
- ReaException(String) - Constructor for exception class rea.ReaException
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Create a new ReaException with a message.
- ReaException(String, Throwable) - Constructor for exception class rea.ReaException
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Create a new ReaException with a message and a cause.
- ReaException(String, Throwable, boolean, boolean) - Constructor for exception class rea.ReaException
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Create a new ReaException with a message, a cause, and flags for suppression and stack trace.
- ReaException(Throwable) - Constructor for exception class rea.ReaException
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Create a new ReaException with a cause.
- recycleGameInstances() - Method in class rea.Manager
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Remove game instances that have ended more than
Manager.keepAfterEnd
milliseconds ago. - removeGameComponent(Positionable) - Method in class rea.components.Place
- removeListener(Character) - Method in class rea.events.EventMulticast
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Remove a listener for a given and character
- removeListener(UpdateListener<T>) - Method in class rea.events.EventBroadcast
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Remove a listener from the list of listeners.
- reset() - Method in class rea.Manager
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Reset the pool to its initial state.
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