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E

EasterEggRace - Class in rea.gameplay.games
A simple game where the player has to collect all the Easter eggs in the lawn.
EasterEggRace() - Constructor for class rea.gameplay.games.EasterEggRace
Create a new instance of the game
EGG_HEIGHT - Static variable in class rea.gameplay.games.EasterEggRace
The height of an Easter egg
EGG_VISUAL - Static variable in class rea.gameplay.games.EasterEggRace
The visual representation of some Easter eggs
EGG_WIDTH - Static variable in class rea.gameplay.games.EasterEggRace
The width of an Easter egg
Element - Interface in rea.components
The Element interface.* This type ust be added to the Component of the Composite to ensure that all types of the structure implement it.
EMPTY_ROOM_VISUAL - Static variable in class rea.gameplay.games.TreasureHunt
The visual representation of an empty room used as a background
ENDED - Enum constant in enum class rea.gaming.GameStage
The game has ended.
endPlayingGame() - Method in class rea.gaming.GameInstance
End the game, if it is currently playing, otherwise raise an IllegalStateException.
entrance - Variable in class rea.components.Place
Position where the character enters this place.
equals(Object) - Method in class rea.components.Item
 
equals(Object) - Method in class rea.components.Visual
 
equals(Object) - Method in class rea.gaming.Player
 
EventBroadcast<T> - Class in rea.events
Event broadcast to registered listeners.
EventBroadcast() - Constructor for class rea.events.EventBroadcast
Create an instance of this class.
EventMulticast<T> - Class in rea.events
Event multicast to groups of registered listeners.
EventMulticast() - Constructor for class rea.events.EventMulticast
Create an instance of this class.
executeBack(Character, Object) - Method in class rea.gaming.GameInstance
Backtracking to the previous place on the game map
executeCommand(Player, Action, Object) - Method in class rea.gaming.GameInstance
Command execution by an identified player.
executeDrop(Character, Object) - Method in class rea.gaming.GameInstance
Drop an item in the inventory.
executeHold(Character, Object) - Method in class rea.gaming.GameInstance
Hold an item in the inventory.
executeLook(Character, Object) - Method in class rea.gaming.GameInstance
Look at an object in the game.
executeMove(Character, Object) - Method in class rea.gaming.GameInstance
Moving forward on the game map to another place or position
executePick(Character, Object) - Method in class rea.gaming.GameInstance
Pick as item in the place.
executeTalk(Character, Object) - Method in class rea.gaming.GameInstance
Talk to everyone on the same place.
executeUse(Character, Object) - Method in class rea.gaming.GameInstance
Use the holding item on an object in the game.
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