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I

inventory - Variable in class rea.components.Character
The inventory of items
inventoryUpdate - Variable in class rea.gaming.GameEventSource
The listeners registered to receive inventory update events.
InventoryUpdateEvent - Class in rea.events
An event that is sent to the client to update the player's inventory.
InventoryUpdateEvent(List<Item>, Item) - Constructor for class rea.events.InventoryUpdateEvent
Create an inventory update event with a list of items and the item the player is holding
isComplete() - Method in class rea.gaming.GameInstance
Is game complete?
isNotPlayingYet() - Method in class rea.gaming.GameInstance
Has the game started yet?
isPickable() - Method in class rea.components.Item
Returns true if the item can be picked up.
isReusable() - Method in class rea.components.Item
Returns true if the item can be reused.
Item - Class in rea.components
An item in the game, such as a key, a sword, a potion, etc.
Item(Visual, String) - Constructor for class rea.components.Item
Create an item.
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