Index
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I
- inventory - Variable in class rea.components.Character
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The inventory of items
- inventoryUpdate - Variable in class rea.gaming.GameEventSource
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The listeners registered to receive inventory update events.
- InventoryUpdateEvent - Class in rea.events
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An event that is sent to the client to update the player's inventory.
- InventoryUpdateEvent(List<Item>, Item) - Constructor for class rea.events.InventoryUpdateEvent
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Create an inventory update event with a list of items and the item the player is holding
- isComplete() - Method in class rea.gaming.GameInstance
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Is game complete?
- isNotPlayingYet() - Method in class rea.gaming.GameInstance
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Has the game started yet?
- isPickable() - Method in class rea.components.Item
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Returns true if the item can be picked up.
- isReusable() - Method in class rea.components.Item
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Returns true if the item can be reused.
- Item - Class in rea.components
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An item in the game, such as a key, a sword, a potion, etc.
- Item(Visual, String) - Constructor for class rea.components.Item
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Create an item.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form