Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
P
- Passage - Class in rea.components
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A way to a place.
- Passage(Visual, String, Place) - Constructor for class rea.components.Passage
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Create a passage to a place.
- path - Variable in class rea.components.Character
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The path of visited places.
- PICK - Enum constant in enum class rea.gaming.Action
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Pick an item from the scene and save it in the inventory.
- Place - Class in rea.components
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A place in the game.
- Place(Visual, String, Position) - Constructor for class rea.components.Place
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Create a place.
- Player - Class in rea.gaming
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A player in a game instance.
- Player(Character) - Constructor for class rea.gaming.Player
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Create a player with a character.
- playerReady(Player) - Method in class rea.gaming.GameInstance
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The player indicates to be ready to start the game.
- players - Variable in class rea.gaming.GameEventSource
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The set of players in this game.
- PLAYING - Enum constant in enum class rea.gaming.GameStage
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The game is being played.
- Position - Class in rea.components
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A position in the game map.
- Position(int, int) - Constructor for class rea.components.Position
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Create a position with the given coordinates.
- Positionable - Class in rea.components
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A positionable object in the game.
- Positionable(Visual, String) - Constructor for class rea.components.Positionable
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Create a positionable object.
- positionables - Variable in class rea.components.Place
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The positionable components in this place.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form