Index
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C
- canDelete() - Method in class rea.gaming.GameInstance
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Check if the game can be deleted, i.e.
- canStart() - Method in class rea.gaming.GameInstance
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Check if the game can start, i.e.
- CartoonAvatar - Enum Class in rea.gameplay.games
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Enumeration of cartoon avatars for the game examples.
- changes - Variable in class rea.components.GameMap
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Changes that may be performed on positionable objects in the game.
- Character - Class in rea.components
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A character in the game.
- Character(String, Avatar) - Constructor for class rea.components.Character
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Create a character.
- CHARACTER_X - Static variable in class rea.gameplay.games.TreasureHunt
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The initial position of the character's x coordinate
- CHARACTER_Y - Static variable in class rea.gameplay.games.TreasureHunt
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The initial position of the character's y coordinate
- CHICK - Enum constant in enum class rea.gameplay.games.CartoonAvatar
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a cartoon chick avatar.
- collectGameplayInPackage(String) - Method in class rea.gameplay.GameplayFactory
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Collect all gameplay in a package.
- Component - Class in rea.components
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Abstract class common to all classes implementing the game map structure.
- Component(Visual, String) - Constructor for class rea.components.Component
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Create a component.
- CREATED - Enum constant in enum class rea.gaming.GameStage
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The game has been created and waits to start.
- createGameInstance(String) - Method in class rea.Manager
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Create a game instance with the given name.
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