Index
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H
- hashCode() - Method in class rea.components.Item
- hashCode() - Method in class rea.gaming.Player
- HOLD - Enum constant in enum class rea.gaming.Action
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Hold an item, either from the inventory or from the scene, to then use it.
- holding - Variable in class rea.components.Character
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The item being held
- holdItem(Item) - Method in class rea.components.Character
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Hold the given item.
- HOUSE_CLOSE_DOOR_VISUAL - Static variable in class rea.gameplay.games.TreasureHunt
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The visual representation of house with a closed door
- HOUSE_HEIGHT - Static variable in class rea.gameplay.games.TreasureHunt
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The height of the house visual
- HOUSE_OPEN_DOOR_VISUAL - Static variable in class rea.gameplay.games.TreasureHunt
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The visual representation of a house with an open door
- HOUSE_WIDTH - Static variable in class rea.gameplay.games.TreasureHunt
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The width of the house visual
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form